Text

Define text properties for these objects: arcs, arrows, ellipses, rectangles, rounded rectangles, triangles, buttons, edit boxes, web containers, gauges, sliders, bar meters, and polygons. However, for web containers, only the
Text
text property is available; all other text properties are unavailable for this object. Define text properties in the
Properties
window.
Properties that define the appearance of the text associated with objects:
Property
Description
Initial Text
(Read only) The text prior to animation mode. Equal to
Text
while in design mode. Available for all objects except web containers.
Initial Text Color
(Read only) The text color prior to animation mode. Equal to
Text Color
while in design mode. Available for all objects except web containers.
Text
Actual text displayed on the object whether in design or animation mode
Text Color
Actual text color whether in design or animation mode. Possible colors are custom, web, and system colors. Available for all objects except web containers.
Text Color Phase
List of colors to apply to displayed text during phases while in animation mode. Click isv_a1 to access the phase collection editor. Available for all objects except web containers.
Text Color Variable
Variable to control the text color. The possible variable data type is DINT. Click isv_a1 to select a variable. Available for all objects except web containers.
Text Size
Size of the text displayed on the object. Possible values are literal values. Available for all objects except web containers.
Text Variable
Variable to control the text displayed on the object. All variable data types are possible. Click isv_a1 to select a variable. Available for all objects except web containers.
To define the text properties of an object
  1. Click isv_tdm to set the
    ISaVIEW
    screen to design mode.
  2. Select the required object or group of objects.
  3. From the
    Properties
    window, define the required text properties.
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