Set up common properties (Common tab)
Some properties, such as size and position, are common to all graphic objects. These properties are set up through the
Common
tab in the Properties
dialog box.To set the common properties for the object
- In theGraphicseditor, double-click the object to open itsPropertiesdialog box.
- Click theCommontab.
- Specify the common properties for the object.
Options
- Size
- HeightSpecify the number of pixels for the object's height (including borders).
- WidthSpecify the number of pixels for the object's width (including borders).
- Position
- TopSpecify the number of pixels for the distance between the top of the display and the top edge of the object. The number must be positive. To specify a negative number, which will position part or all of the object off-screen, use thePropertyPanel.
- LeftSpecify the number of pixels for the distance between the left edge of the display and the left edge of the object. The number must be positive. To specify a negative number, which will position part or all of the object off-screen, use thePropertyPanel.If the objects shape is Circle or Ellipse, the size and position properties refer to the object's bounding box.
- Other
- NameType the name of the object. The name must start with a letter and cannot contain spaces. You can use numbers and the underscore character (_).
- VisibleClear this check box if you want the object to be invisible at runtime.If you use Visibility animation, its setting will override this setting.TIP:If an object is not visible at runtime, it is not functional. Clicks or touches on an invisible object pass through the object to whatever is behind it.
- For trend objects and third-party ActiveX objects, assign the following properties
- Key NavigationCheck this box to allow the user to navigate to the object using the keyboard and give the object input focus.
- Focus HighlightCheck this box if you want the object to have a highlight box displayed around it when it has input focus at runtime.
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