Add new assets to the asset tree
Once you have the Asset Inventory scanning result, you can add new assets from the scanning result to the asset tree. You must enter Design mode to add new assets to the asset tree.
To add new assets to the asset tree
- On theDevicestab in theAsset Inventorywindow, select theAddoption.
- Click theSYNCbutton.TIP:Clicking theSYNCbutton doesn't add any new assets to the asset tree. It identifies assets in the scanning result that are new compared to assets on the asset tree.Make sure you are in design mode to proceed.After clicking theSYNCbutton, assets on theDevicestab that:
- exist in the asset tree with the same properties appear dimmed. The check boxes before them are automatically selected.
- exist in the asset tree with different properties appear dimmed. The check boxes before them are automatically selected. You can update these assets with different properties using theUpdateoption.
- don't exist in the asset tree can be added to the asset tree. The check boxes before the new assets are available.
- Select the check boxes before the assets you want to add to the asset tree. Click
on the toolbar. The Asset Inventory Add Asset Wizarddialog box opens. - In theAsset Inventory Add Asset Wizard - Step 1 of 4dialog box, enter the required information before proceeding.
- (Required)Asset TypeClick in theAsset Typefield and click the browse button
. In the Select Asset Typedialog box, select the asset type. ClickSelect.TIP:Device assets that can be mapped to the corresponding asset type have theAsset Typefield automatically filled. Otherwise, theAsset Typefield is empty. - (Optional)Asset NameClick in theAsset Namefield and type the asset name. The name must be unique within the parent container. That is, you can have two devices with the same name in the asset tree, they just can't be in the same container.TIP:You can leave theAsset Namefield blank. FactoryTalk AssetCentre automatically creates the asset name according to the asset type appended with a number (like_2).
- (Required)Asset LocationClick in theAsset Locationfield and click the browse button
. In the Select Asset Locationdialog box, select the node on the asset tree or click theAdd New Containerbutton to create a new generic container. ClickSelect.TIP:The level an asset is added to the asset tree depends on which node you select in the asset tree structure. By default, the asset is added in the root. If you select a container, the asset is added to the container. If you select a non-container asset, the asset is added to the structure at the same level as other assets.AfterAsset TypeandAsset Locationare specified, clickNext.TIP:You cannot proceed to the next step without specifyingAsset TypeandAsset Location.
- In theAsset Inventory Add Asset Wizard - Step 2 of 4dialog box, review the details of the new assets that will be updated to the asset tree. ClickStart.TIP:To return toAsset Inventory Add Asset Wizard - Step 1 of 4to modify the asset type, name, or location, clickBack.
- In theAsset Inventory Add Asset Wizard - Step 3 of 4dialog box, a progress bar is shown while the adding operation is in process. If you want to cancel the operation, clickCancel. Usually, this step takes a very short amount of time unless you are adding a large amount of assets.
- When the adding process is complete, you can see result of the adding operation in theAsset Inventory Add Asset Wizard - Step 4 of 4dialog box. ClickFinish.To export the result, clickExportto save the result as a .csv or .txt file.Assets added to the asset tree appear dimmed on theDevicestab with check boxes selected before them.
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