Insert an OLE object

Use the OLE Object item on the Objects menu to insert an object created by another application, such as a spreadsheet program, into the current graphic display. You can also insert a new object. It will have the format provided by the application program, but no contents.
The object can be embedded or linked. To edit an embedded or linked object within the graphic display, double-click it. This activates its source application. When you link an object to its source file, changes made in the source file are reflected in the linked object.
To insert an OLE object:
  1. In the
    Graphics
    editor, select
    Objects
    >
    OLE Object
    .
  2. Drag the mouse into position and draw a rectangle the general size and location the object is to be.
  3. In the
    Insert Object
    dialog box, specify whether you want to create a new object or create one from a file.
    • If you click
      Create New
      , in the
      Object Type
      list, click the down arrow to scroll the list and find the type of new object you intend to insert.
    • If you click
      Create from File
      , in the
      File
      field, type the path and name of the file, or click the browse button
      (...)
      below it, to locate the OLE object you intend to insert.
  4. For either a new or existing file, select the
    Display As Icon
    check box if you want the object to be displayed as an icon at runtime. If you select this, you can click
    Change Icon
    to open the
    Change Icon
    dialog box and select one.
  5. When you have finished setting up the OLE object, click
    OK
    to insert it into the display.
    TIP:
    Right-click the OLE object to display a context menu of the options available for the object.
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