Set up fill animation

Use the
Fill
option on the Animation menu to change the fill level in an object when an expression or tag value changes. The object's fill level is proportional to the minimum and maximum values specified for the expression. For example, if the value of the expression is halfway between its minimum and maximum values, the object will be half full.
TIP:
You can select and define
Fill
for more than one object at a time.
If the objects within a group object have fill animation set up, it will be additive to fill animation set up for the group.
To attach fill animation to an object:
  1. In the
    Graphics
    editor, right-click the object and then click
    Animation
    >
    Fill
    .
  2. In the
    Animation
    dialog box, in the
    Fill
    tab, in the
    Expression
    field, type a tag name or an expression that will return numeric values at runtime.
    You can also click
    Tag
    to browse for a tag, or click
    Expression
    to open the
    ExpressionEditor
    to create one.
  3. Specify
    Expression Range
    ,
    Fill (Percent)
    , and
    Fill direction
    , as described in the options below.
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