Turn on multiple language support in a graphic library

The graphic libraries installed with
FactoryTalk View
are language neutral by default. This means that the objects in graphic libraries show text strings in whatever language they were shipped, regardless of the language an application is opened in, or its default language. To switch languages for the text strings in a graphic library, you need turn on multiple language support in a graphic library.
To turn on multiple language support in a graphic library
  1. In the
    Graphics
    folder, open a graphic library under
    Libraries
    .
  2. Right-click the graphic library display and select
    Display Settings
    .
  3. On the
    General
    tab of the
    Display Settings
    dialog box, select the
    Support Multiple Languages
    check box.
    TIP:
    When you save the library display, all strings that can be switched are saved in the current application language. When you do this, only the text strings for the current language will be shown. Text strings in any other language will appear as undefined strings. The strings will have to be exported, translated, and then imported before they will show in other languages.
    When you create a graphic library display, the
    Support Multiple Languages
    check box is selected by default. If you want the display to be language neutral, clear the
    Support Multiple Languages
    check box.
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