Object Properties - Common tab
Some properties, such as size and position, are common to all graphic objects. These properties are set up through the
Common
tab in the Properties
dialog box.The following table shows options in the tab.
Options | Description |
---|---|
Height | Specify the number of pixels for the object's height. |
Width | Specify the number of pixels for the object's width. |
Top | Specify the number of pixels for the distance between the top of the display and the top edge of the object. The number must be positive. To specify a negative number, which will position part or all of the object off-screen, use the Property Panel. |
Left | Specify the number of pixels for the distance between the left edge of the display and the left edge of the object. The number must be positive. To specify a negative number, which will position part or all of the object off-screen, use the Property Panel. If the object's shape is Circle or Ellipse, the top and left position properties refer to the object's bounding box. |
Other | The properties that are available in the Other section of the Common tab, depends on the type of graphic object you are editing. Objects that require setup, such as those on the Objects > Advanced menu and ActiveX graphic objects, have more assignable properties than simple drawing objects such as the ellipse. |
Name | Type the name of the object. |
Visible | Clear this check box if the object is to be invisible at runtime. If you define visibility animation for an object, it will override this setting. If an object is not visible at runtime, it is not functional. Clicks or touches on an invisible object pass through the object to whatever is behind it. |
Tooltip text | Type the text that will appear in the object's tooltip. |
Insert Variable | Click this and select the type of variable you intend to insert into the tooltip text. |
For objects such as trend, data grid, third-party ActiveX objects, etc., these properties are also available.
Options | Description |
---|---|
Key Navigation | Select this check box to let the user to navigate to the object and give it input focus, using the keyboard. |
Focus Highlight | Select this check box if the object is to have a highlight displayed around it when it has input focus. |
Pointer Highlight | Select this check box if the object is to have a highlight displayed around it when it has pointer focus. |
Tab Index | Type a number to specify the order in which the Tab key will select the button. If you leave this blank, the Graphics editor assigns the next index number available for the display. If you specify a number, the existing index numbers are adjusted to accommodate it. |
Provide Feedback