Valves
The
Valves
category under General Equipment
in the Toolbox
contains valves commonly used in a manufacturing system. Add a valve, spray nozzle, or lever to a piece of equipment in the manufacturing system. Animate a spray nozzle or lever by binding the built-in animation properties of the graphic element to tags. The values from a controller show the spray or open the lever when a certain value in the controller is read.
Built-in animation properties
Built-in animation properties appear under the
General
category of the Properties
window. Specify values for these properties in order to animate the graphic element or change the information the graphic element shows on the HMI device. Not all graphic elements in this category have the same properties. The built-in animation properties of a graphic element in this category depend on the graphic element selected.
Name | Category | Purpose | Accepted values |
ShowOpen | General | Specifies the open or closed state of the cardboard box. |
|
ShowSpray | General | Specifies the on or off state of the spray. |
|
SprayOpacity | Appearance | Specifies the transparency of the spray. | 0 (fully transparent) - 100 (fully opaque) |
Unique properties are properties that not all graphic elements in the
Toolbox
share.Not all graphic elements in this category have the same properties. The unique properties of a graphic element in this category depend on the graphic element selected.
Name | Category | Purpose | Accepted values |
BodyColor | Appearance | Specifies the color of the valve body. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
FillColor | Appearance | Specifies the fill color. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
HousingColor | Appearance | Specifies the color of the housing. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
SpindleColor | Appearance | Specifies the spindle color of the valve. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
SprayColor | Appearance | Specifies the color of the spray. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
Common properties exist for all graphic elements.
Property | Category | Purpose | Accepted Values |
Access | Security | Specifies if all users have access to the control element, or if access is inherited from the screen. |
|
Angle | Position and Size | Specifies the rotation angle. Enter 180 to display the graphic element upside down. If you enter a value larger than 360, the portion of numeric value that is over 360 becomes the value. For example, enter 380 to see a value of 20. If you enter a value less than 0, the negative value is subtracted from 360. For example, enter -30 to see a value of 330. |
|
Enabled | Appearance | Specifies if the graphic element is available on the HMI device and if the graphic element accepts touch and key input. |
|
Height | Position and Size | Specifies the height in pixels. | Any positive numeric value |
Opacity | Appearance | Specifies the transparency of the graphic element. | 0 (fully transparent) - 100 (fully opaque) |
Visible | Appearance | Specifies if the graphic element is visible on the HMI device. |
|
Width | Position and Size | Specifies the width in pixels. | Any positive number |
X | Position and Size | Specifies the horizontal coordinate, in pixels, from the upper left corner of screen to the upper left corner of a graphic element or group with no rotation. If the graphic element or group is rotated, the X property value does not change. | Any positive number |
Y | Position and Size | Specifies the vertical coordinate, in pixels, from the upper left corner of screen to the upper left corner of a graphic element or group with no rotation. If the graphic element or group is rotated, the Y property value does not change. | Any positive number |
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