TrafficLights
The
TrafficLights
category under GeneralEquipment > Indicators
in the Toolbox
contains traffic lights with two and three lights. Use a traffic light to symbolize stop and start on the HMI device. To animate the graphic element, bind the built-in animation properties to tags. The values from a controller illuminate the lights when certain values in the controller are read.
Built-in animation properties
Built-in animation properties appear under the
General
category of the Properties
window. Specify values for these properties in order to animate the graphic element or change the information the graphic element shows on the HMI device. Name | Category | Purpose | Accepted values |
Light1On | General | Specifies the one and off state of the single or bottom light. |
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Light2On | General | Specifies the on and off state of the second light from the bottom. |
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Light3On | General | Specifies the on and off state of the third light from the bottom. |
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Unique properties are properties that not all graphic elements in the
Toolbox
share.Name | Category | Purpose | Accepted values |
FillColor | Appearance | Specifies the fill color. | Any selected color in the Color Picker or a Hex color value entered manually. The Hex value must be in the format #RRGGBB. R, G, and B are Hex digits from 0 through F and represent the color channel values for red, green, and blue. For example, #ffff00 produces yellow. |
Common properties exist for all graphic elements.
Property | Category | Purpose | Accepted Values |
Access | Security | Specifies if all users have access to the control element, or if access is inherited from the screen. |
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Angle | Position and Size | Specifies the rotation angle. Enter 180 to display the graphic element upside down. If you enter a value larger than 360, the portion of numeric value that is over 360 becomes the value. For example, enter 380 to see a value of 20. If you enter a value less than 0, the negative value is subtracted from 360. For example, enter -30 to see a value of 330. |
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Enabled | Appearance | Specifies if the graphic element is available on the HMI device and if the graphic element accepts touch and key input. |
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Height | Position and Size | Specifies the height in pixels. | Any positive numeric value |
Opacity | Appearance | Specifies the transparency of the graphic element. | 0 (fully transparent) - 100 (fully opaque) |
Visible | Appearance | Specifies if the graphic element is visible on the HMI device. |
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Width | Position and Size | Specifies the width in pixels. | Any positive number |
X | Position and Size | Specifies the horizontal coordinate, in pixels, from the upper left corner of screen to the upper left corner of a graphic element or group with no rotation. If the graphic element or group is rotated, the X property value does not change. | Any positive number |
Y | Position and Size | Specifies the vertical coordinate, in pixels, from the upper left corner of screen to the upper left corner of a graphic element or group with no rotation. If the graphic element or group is rotated, the Y property value does not change. | Any positive number |
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