Graphic object elements
A graphic object is defined as a separate element in an XML file, and is identified by its element type, for example, interLockedButton. Type names have lower case initial letters and upper case letters at the start of each subsequent word making up the concatenated type name.
Attributes following the element type specify the properties defined for the object. Each attribute has a value. The kind of values that an attribute takes depends on the property. Values may be any of the following:
- Boolean values
- Character strings
- Floating point numbers
- Selections from an enumerated list
- Simple numbers
The name attribute must exist for each object element when importing with the update function, such as InterlockedPushButton1. If the name attribute is not defined, the import function with the create option will assign a name to any new object that is created. The name attribute must exist for each object element when importing with the update function. Other attributes are optional, except the stateID attribute for objects with states.
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