Manual Adjust - Dynamics tab
Use the settings on the
Dynamics
tab in the Manual Adjust
dialog box to change Vector, Position Tolerance and Orientation values. Changes can be made either online or offline.
TIP:
To open the Manual Adjust - Dynamics tab:
- In theController Organizer, expand theMotion Groupfolder, and double-click the coordinate system.
- On theCoordinate System Propertiesdialog box, click theDynamicstab, and then clickManual Adjust.
When a value changes, a blue arrow appears next to it. This means the values are immediately updated to the controller if online or to the project file if offline.
Parameter | Description |
---|---|
Vector Maximum Speed | The value used by the Coordinated Motion instructions to calculate vector speed when speed is expressed as a percent of maximum. |
Vector Maximum Acceleration | The value used by the Coordinated Motion instructions to determine the acceleration rate to apply to the coordinate system vector when acceleration is expressed as a percent of maximum. |
Vector Maximum Deceleration | The value used by the Coordinated Motion instructions to determine the deceleration rate to apply to the coordinate system vector when deceleration is expressed as a percent of maximum. The Maximum Deceleration value must be a non-zero value to achieve any motion using the coordinate system. |
Vector Maximum Accel Jerk | The maximum acceleration jerk rate of the axis. The Maximum Acceleration Jerk rate of the coordinate system, in Coordination Units/second3, defaults to 100% of the maximum acceleration time. The speed and the acceleration rate for this calculation are defined as: MaxAccel2/Speed = Maximum Acceleration Jerk This value is used when the motion instruction is set with Jerk Units=% of Maximum. |
Vector Maximum Decel Jerk | The maximum deceleration jerk rate of the axis. The Maximum Deceleration Jerk rate of the coordinate system, in Coordination Units/second3, defaults to 100% of the maximum deceleration time. The speed and deceleration rate for the calculation are defined as: MaxDecel2/Speed - Maximum Deceleration Jerk This value is used when the motion instruction is set with Jerk Units =% of Maximum. |
Actual | The value in coordination units, for Actual Position to be used by Coordinated Motion instructions when they have a Termination Type of Actual Tolerance. |
Command | The value in coordination units, for Command Position to be used by Coordinated Motion instructions when they have a Termination Type of Command Tolerance. |
Orientation Maximum Speed | The maximum speed of the orientation axes of the coordinate system. |
Orientation Maximum Acceleration | The maximum acceleration of the orientation axes of the coordinate system. |
Orientation Maximum Deceleration | The Maximum deceleration of the orientation axes of the coordinate system. |
Reset | Returns the values back to their initial values. The values are immediately reset when clicking Reset . |
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