Manual Adjust - Dynamics tab

Use the settings on the
Dynamics
tab in the
Manual Adjust
dialog box to change Vector, Position Tolerance and Orientation values. Changes can be made either online or offline.
TIP: To open the Manual Adjust - Dynamics tab:
  1. In the
    Controller Organizer
    , expand the
    Motion Group
    folder, and double-click the coordinate system.
  2. On the
    Coordinate System Properties
    dialog box, click the
    Dynamics
    tab, and then click
    Manual Adjust
    .
When a value changes, a blue arrow appears next to it. This means the values are immediately updated to the controller if online or to the project file if offline.
Parameter
Description
Vector Maximum Speed
The value used by the Coordinated Motion instructions to calculate vector speed when speed is expressed as a percent of maximum.
Vector Maximum Acceleration
The value used by the Coordinated Motion instructions to determine the acceleration rate to apply to the coordinate system vector when acceleration is expressed as a percent of maximum.
Vector Maximum Deceleration
The value used by the Coordinated Motion instructions to determine the deceleration rate to apply to the coordinate system vector when deceleration is expressed as a percent of maximum.
The Maximum Deceleration value must be a non-zero value to achieve any motion using the coordinate system.
Vector Maximum Accel Jerk
The maximum acceleration jerk rate of the axis.
The Maximum Acceleration Jerk rate of the coordinate system, in Coordination Units/second3, defaults to 100% of the maximum acceleration time. The speed and the acceleration rate for this calculation are defined as:
MaxAccel2/Speed = Maximum Acceleration Jerk
This value is used when the motion instruction is set with Jerk Units=% of Maximum.
Vector Maximum Decel Jerk
The maximum deceleration jerk rate of the axis.
The Maximum Deceleration Jerk rate of the coordinate system, in Coordination Units/second3, defaults to 100% of the maximum deceleration time. The speed and deceleration rate for the calculation are defined as:
MaxDecel2/Speed - Maximum Deceleration Jerk
This value is used when the motion instruction is set with Jerk Units =% of Maximum.
Actual
The value in coordination units, for Actual Position to be used by Coordinated Motion instructions when they have a Termination Type of Actual Tolerance.
Command
The value in coordination units, for Command Position to be used by Coordinated Motion instructions when they have a Termination Type of Command Tolerance.
Orientation Maximum Speed
The maximum speed of the orientation axes of the coordinate system.
Orientation Maximum Acceleration
The maximum acceleration of the orientation axes of the coordinate system.
Orientation Maximum Deceleration
The Maximum deceleration of the orientation axes of the coordinate system.
Reset
Returns the values back to their initial values. The values are immediately reset when clicking
Reset
.
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