FactoryTalk Optix Studio interface
Following is an example of the
FactoryTalk Optix Studiouser interface at design time.
Commands that apply to all portions of the user interface.
Project information model that displays the content and structure of the project in nodes. A node can be a parent that has child nodes.
Object types and variable types on which instances of objects are based. Predefined types are grouped in folders according to their purpose. Custom types are grouped in folders that reflect the structure in
Messages related to the operation of the
FactoryTalk Optix Application. Applications that are running and are connected to
FactoryTalk Optix Studioappear on
Tabs of open objects being modified n the editor.
Commands that apply to the object type being modified in the editor.
Graphic editor for objects. Each editor opens in a new tab and is used for graphic objects and object types, such as tag importers and recipes.
Set the properties for the selected node in
Project viewor in the object editor.
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