Reuse objects from the default recipes editor

You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.
  1. In
    Project view
    , right-click
    Recipes
    and select
    New
    RecipesEditor
    .
  2. Select the
    RecipesEditor
    object and select lock.
    The graphical objects associated with the
    RecipesEditor
    object display.
  3. Develop a custom management recipes interface.
    For more information, see Custom recipes management interface.
  4. Remove the default
    RecipesEditor
    widget that you created in 1.
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